
Character Animation
Brand equity & human stories.
A well-designed character can communicate something that static graphics, text or traditional video may struggle to convey.

Real-Time 3D
Allows us to see, interact with and test ideas immediately. Prototype ideas prior to production.
Create safe, repeatable simulations of real-world situations.

Game Design
Games communicate to audiences & create meaningful play though fun tactile experiences.
Passive audiences to active participants
Recognition
Enough about us, what about you,
What do you think about us?
Augmented Reality with a Difference
…no really, we’re not just saying that.

based on true stories
We consulted historian Michael Shelford, who has been digging in Melbourne’s police archives for over 10 years, but never imaged we would meet the grand daughter of Maude Gunter, our main character. Jenny Samms gave us her ancestral perspective with photos, jewellery and best off all, the stories which accompanied these items.

Museum Experience
“10Tickles were a pleasure to work with. Right from the beginning they ensured they understood MV’s requirements and established a way of working collaboratively with MV to produce the best possible visitor experience. They took the time to learn the history of the Pumping Station, conducted multiple on-site visits and ensured they understood Scienceworks’ operational context and how that would impact the experience.“

Academic Article
School of Communication and Creative Arts, Faculty of Arts and Education, Deakin University, Melbourne, Australia.
Testimonials
We believe truth outweighs ego, we strive to balance our positive feedback with honest objective insight.




































